As a founder, you want to create great products but your team lacks design
expertise. The impact of this is that your vision is not connecting with users.
You may not yet need a permanent head of design, but engaging an experienced design
leader in the interim can help to fill the gaps.
The challenging part is not knowing what you don't know, especially in areas that is not your expertise. Getting help from an experienced design leader can help you identify what is essential right now and what can wait, helping you to prioritize and ship faster. It's also important for this person to have startup experience. Most do not understand what a startup environment requires until they've worked in one.
If the team has a design leader, then probably not. However, if the designer is not senior, they will likely have gaps in their knowledge and might benefit from experienced guidance to grow in their craft, adding even more value to the team.
Startup teams would benefit from senior designers who are experienced in interaction design and are comfortable performing user research. While it might be tempting to hire a designer to make the UI look great, it's more important to hire a designer who can help the team figure out if the right product is being built. Be wary of the potential pitfalls that can happen.
It takes an experienced designer to evaluate other designers—I've evaluated thousands of portfolios and hired designers who meet very specific requirements. It’s also important that the person evaluating the designer can distinguish between someone accustomed to designing in big companies versus startups. Experience in either comes with advantages and challenges. It doesn’t mean that you should only hire candidates with startup experience. With either, there might be some mental shifts that need to occur for the designer to do their best work.
This is common at startups, where a designer is a one-person design org trying to meet all design needs (and more) of the company. This can quickly lead to burnout. It also sets the precedent for designers to be cogs in the assembly line, where they create mocks from sketches by PMs to make work for engineers. As the company scales, designers might just be seen as pixel pushers, leading to Design being undervalued and underappreciated in the team culture, creating interpersonal challenges that hinder shipping quickly.
You can and you should. However, creating a solid foundation for a strong design practice to ensure that the team is building a product that users would love requires a significant amount of attention and effort more than might be available on an ad hoc basis.
More questions? Let's chat.